Medium Humanoid (Elf), Lawful Neutral
AC 26 Natural Defense    Initiative +7 (17)
HP 300 (24d8 + 168)
Speed 40 ft.
Mod Save
STR 16 +3 +3
DEX 24 +7 +27
CON 16 +3 +19
Mod Save
INT 16 +3 +3
WIS 20 +5 +25
CHA 14 +2 +2
Skills Acrobatics +14, Athletics +10, History +10, Insight +12, Perception +12, Persuasion +8
Resistances Bludgeoning, Piercing, Radiant, Slashing
Senses Darkvision 60 ft, Passive Perception 22
Languages Celestial, Common, Draconic, Dwarvish, Elvish, Giant, Gith, Infernal, Sylvan, Thieves' Cant
CR 17 (XP 18,000; PB +6)
Traits

Ageless Firstborn (1e Elf Heritage)

Virgil has advantage on saving throws against charm, sleep, and paralysis, and he is immune to paralysis. He cannot be magically aged and cannot be surprised unless incapacitated.

Predictive Defense

Virgil adds his Wisdom modifier (+5) to all Dexterity saving throws. On a success, he takes no damage, on a failure half damage.

 Training Mode

He uses a staff, focuses purely on defense and teaching, and cannot reduce a creature to 1 HP.

Deals half damage

When he hits a creature, that creature has disadvantage on its next attack roll

Gains resistance to B/P/S damage

Uses Deflect, Redirect, and Staff Forms (nonlethal)

Actions

Multiattack. Virgil makes four attacks 

Soul-Keeper. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 11 (1d8+7) bludgeoning damage. Damage is halved.

Redirect

When Virgil hits a creature with his staff, he may immediately push it 10 ft in any direction without a save.

Form of the Flowing River

As an action, Virgil forces a creature within 5 ft to make a DC 20 Strength save or be gently knocked prone.

River’s Patience

A slow but precise tap at the ankles or wrists to correct stance.

Hollow Reed Counter

A sudden opening of space followed by a harmless but humiliating tap.

Measured Reproof

A quick jab to the ribs that says “I told you not to drop that elbow.”

The Rebalancing Touch

A staff tap at the hip that drops even large trainees to one knee.

Threefold Reprimand (cost 3 attacks)

Tap the wrist → shift the stance → sweep the leg (nonlethal trip).

 

Bonus Actions

Second Wind of the First Age (Old Magic) 3/day. Virgil regains 40 HP.

Vessiel Drift (“Drifting Leaf Motion”)

He appears effortless, weightless, always slightly out of reach.

Sylaen Tuur (“Song of the Oak-Root”)

Strong, rooted stance work; he cannot be moved while in this form.

 

Reactions

Aeras’thal Circle (“Wind-Still Circle”)

A perfect, polished pivot that spins a trainee out of position. When an attack misses Virgil he can spin out of the way causing the attacker to stumble forward 10 ft. 

Parry Mastery

Virgil reduces the damage of one attack that hits him by 20.

Legendary Actions

Virgil can make 3 legendary actions per round. 

Quick Step

Virgil moves up to 20 ft without provoking opportunity attacks.

Patient Dawn Stance

He stops moving entirely, forcing the trainee to overthink and fail on their own. Next attack against Virgil has disadvantage. 

Parry (Costs 2 Actions)

Virgil gains +4 AC against one attack made against him before the start of his next turn.

LEGENDARY RESISTANCE (3/day)

If Virgil fails a saving throw, he can choose to succeed instead.

Description

Virgil moves with the ease of centuries, each step measured, deliberate, and almost hypnotic. Even the youngest trainees feel the weight of his presence: calm, patient, impossibly precise. His pale hair frames a face that shows age only in the wisdom etched into his eyes, storm-gray and unshakably still. Every gesture is exact; every word, carefully chosen.

He wears simple, unadorned garb and carries a staff—Soul-Keeper—carved with names in dozens of languages. Each name is someone he has trained, guided, or watched grow. The staff is heavy with history, yet Virgil wields it effortlessly, a reflection of his unhurried mastery. With it, he can correct a student’s stance, redirect their momentum, or subtly reveal the flaws in their technique without ever striking to harm.

His voice is soft, but it commands attention. He rarely raises it, yet when he does, even seasoned warriors instinctively follow. Patience is his constant companion; lessons are drawn not from force but from observation, repetition, and subtle correction. He teaches not only skill but discernment, balance, and focus.

And yet, beneath the calm of the Quiet Master lies a shadow. The faint curve of a hidden sword beneath his cloak, the subtle glimmer in his eyes when discussing perfection, even the careful way he measures a student’s heartbeat… hints that he is not merely a teacher, but a warrior who has faced the end of gods and walked away unchanged. Those who train with him often feel, in fleeting moments, a cold inevitability—an almost imperceptible reminder that mastery can be absolute, and that death is never far behind the blade.

He speaks rarely of his past. He does not boast. He does not seek disciples beyond those who genuinely wish to learn. And yet, every student who leaves his guidance carries a small piece of that quiet power—an unspoken understanding that the world is wider, older, and far more dangerous than they imagined.

Habitat: Urban

Undeadbear924

Comments

Posts Quoted:
Reply
Clear All Quotes