Armor Class
13
(natural armor)
Hit Points
14
(2d10 + 2)
Speed
40 ft.
STR
15
(+2)
DEX
12
(+1)
CON
14
(+2)
INT
2
(-4)
WIS
9
(-1)
CHA
5
(-3)
Saving Throws
CON +4
Skills
Perception +1
Damage Resistances
Fire
Senses
Darkvision 30 ft, Passive Perception 11
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Relentless (Recharges after a Short Rest).
If the Corrupted Boar is reduced to 0 hit points, it instead drops to 1 hit point and can immediately make one additional attack before falling and dying.
Enfer Mutation.
When the Corrupted Boar hits with an attack, black energy surges from its body. The target must succeed on a DC 12 Constitution saving throw or take 1 ;{"diceNotation":"1", "rollType":"damage", "rollAction":"Enfer Mutation", "rollDamageType":"Necrotic"}[/rollable] Necrotic damage.
Actions
Comments