| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 12 | +1 | +1 |
| CON | 8 | −1 | −1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 6 | −2 | −2 |
| CHA | 5 | −3 | −3 |
Crawling Undead
The Coffin Crawler can move through a space as narrow as 6 inches wide without squeezing. It can crawl across walls, ceilings, or coffins with ease.
Grave Spawn
If destroyed, its body crumbles into loose bones and grave dust.
This dust lightly obscures the 5-ft square until the end of the round.
Grave Claw
Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 3 (1d4 + 1) slashing damage.
Death Rattle (Recharge 5–6)
The Coffin Crawler lets out a choking, rattling hiss.
Each creature within 5 ft. must succeed on a DC 10 Constitution saving throw or take 1 necrotic damage and have disadvantage on their next attack before the end of their next turn.
Description
Coffin Crawlers are the wretched remnants of the dead who never fully rose again. Twisted by necromantic rituals and malformed resurrection attempts, these unnerving creatures drag themselves from shattered coffins, burial niches, and cracked stone floors in a grotesque parody of life.
Each Crawler resembles a half-assembled skeleton fused with scraps of rotted sinew, broken bone shards, and grave-dirt caked to its body. They scuttle across floors, walls, and even ceilings like skeletal insects, moving with disturbing, twitching motions that echo the last spasms of the dying.
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