Medium or Small Undead, Any Evil Alignment
AC 11    Initiative +1 (11)
HP 5 (2d6 + 1)
Speed
Mod Save
STR 8 −1 −1
DEX 12 +1 +1
CON 8 −1 −1
Mod Save
INT 3 −4 −4
WIS 6 −2 −2
CHA 5 −3 −3
Resistances Necrotic
Immunities Poisoned
Senses Darkvision 60; Passive Perception 8
Languages None
CR 1/8 (XP 25; PB +2)
Traits

Crawling Undead

The Coffin Crawler can move through a space as narrow as 6 inches wide without squeezing. It can crawl across walls, ceilings, or coffins with ease.

Grave Spawn

If destroyed, its body crumbles into loose bones and grave dust.
This dust lightly obscures the 5-ft square until the end of the round.

Actions

Grave Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 3 (1d4 + 1) slashing damage.

Death Rattle (Recharge 5–6)

The Coffin Crawler lets out a choking, rattling hiss.

Each creature within 5 ft. must succeed on a DC 10 Constitution saving throw or take 1 necrotic damage and have disadvantage on their next attack before the end of their next turn.

Description

Coffin Crawlers are the wretched remnants of the dead who never fully rose again. Twisted by necromantic rituals and malformed resurrection attempts, these unnerving creatures drag themselves from shattered coffins, burial niches, and cracked stone floors in a grotesque parody of life.

Each Crawler resembles a half-assembled skeleton fused with scraps of rotted sinew, broken bone shards, and grave-dirt caked to its body. They scuttle across floors, walls, and even ceilings like skeletal insects, moving with disturbing, twitching motions that echo the last spasms of the dying.

Hirth

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