Armor Class
12
Natural
Hit Points
45
(85d6 + 6)
Speed
STR
16
(+3)
DEX
15
(+2)
CON
16
(+3)
INT
21
(+5)
WIS
21
(+5)
CHA
10
(+0)
Senses
Passive Perception 8
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Grass/Poison
Ability: Overgrow powers up grass moves when hp is 1/4
Evolves at Level 4
Physical ATK = Strength
Special ATK = Intelligence
Status = Charisma
Actions
Level 1
Growl: 10ft range, Hit +1, Halves opponents attack next turn, Status
Tackle: 5ft range, hit +2 (1d6) Normal Type, Physical
Level 2
Vine Whip: 10ft range, hit +2 (2d6) Grass Type, Physical
Growth: Doubles ATK for one move, Status
Level 3
Leech Seed: 10ft range, Hit +1, Steals 1d4 hp from opponent at end of round, Grass Type, Status
Level 4
Razor Leaf: 15ft rectangle, Hit +2 (2d8) 1d20 for high critical rate, Grass Type, Physical
Legendary Actions
Mythic Actions
Description
Lair and Lair Actions
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/11/2025 9:22:20 PM
|
3
|
0
|
--
|
Coming Soon
|
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