Small Plant, Neutral
Armor Class 12 Natural
Hit Points 45 (85d6 + 6)
Speed
STR
16 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
21 (+5)
WIS
21 (+5)
CHA
10 (+0)
Senses Passive Perception 8
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Grass/Poison

Ability: Overgrow powers up grass moves when hp is 1/4

Evolves at Level 4

Physical ATK = Strength 

Special ATK = Intelligence

Status = Charisma 

Actions

Level 1

Growl: 10ft range, Hit +1, Halves opponents attack next turn, Status

Tackle: 5ft range, hit +2 (1d6) Normal Type, Physical 

Level 2

Vine Whip: 10ft range, hit +2 (2d6) Grass Type, Physical

Growth: Doubles ATK for one move, Status

Level 3

Leech Seed: 10ft range, Hit +1, Steals 1d4 hp from opponent at end of round, Grass Type, Status 

Level 4

Razor Leaf: 15ft rectangle, Hit +2 (2d8) 1d20 for high critical rate, Grass Type, Physical

 

Legendary Actions

 

 

 

Mythic Actions

 

 

 

Description

 

 

 

Lair and Lair Actions

 

 

 

Previous Versions

Name Date Modified Views Adds Version Actions
12/11/2025 9:22:20 PM
3
0
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Coming Soon
Shadow_elf121

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