Large Construct, Unaligned
Armor Class 18 natural armour
Hit Points 200 (20d20 + 5)
Speed 25 ft.
STR
24 (+7)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Saving Throws STR +13, CON +11
Skills Survival +10
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Unknown, Passive Perception 13
Languages Common common
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Immutable Form - The golem is unalterable 

Return to Sender - The Clockwork Golem is able to absorb Spells cast on him (damage still applies when hit by a spell). Upon absorbing 8 spells The Clockwork Golem  is able to fire a laser twice. 

Laser Attack: DC ATH  DC:16. Deals 1/2 damage on successful save. Deals full damage and 1 permanent AC Damage. Damage: 20

Grapple damage- when grappling an enemy, the weapon and tools jab into the creature.  1d8 per round being grappled 

Special Trait Name. - The Clockwork Golem has a whetstone face. if hit by a weapon, a strength saving throw of DC 15 is made. if failed the weapon has a permanent -8 damage penalty until sharpened or repaired 

Actions

Multiattack - the clockwork golem can attack twice per round

Action Name. Slam 

Action Melee Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 30 [bludgeoning ] damage. 

Action Name. Slash

Action Melee Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 19  [slashing ] damage. 

Action Name. Mele attack 

Action Melee Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 26 [bludgeoning ] damage. 

Action Name. Scatter shot

Action Ranged Attack. Ranged Weapon Attack: +5 to hit, range 10/30 ft., Cone. Hit: 25 [Piercing} damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

construct held together by conjuration. it has two colorless eyes and a metal ball at the heart of the chest (coded). his limbs are made of wooden blocks his joints are cogs. its fingers are spanners, hammers, crowbars and its wooden limbs are studded with nails so close that is its too hard to grab. the hulking construct has a whetstone face with crystals at 11 o clock and 1 o'clock.

Monster Tags: abberation

Habitat: Urban

Lomastenthen

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