Small Construct, Neutral
Armor Class 16 Natural armor
Hit Points 24 (5d8)
Speed 45 ft.
STR
10 (+0)
DEX
17 (+3)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws DEX +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Senses Blindsight 60ft, Passive Perception 10
Languages The creature understands the languages of its creator but cannot speak.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The Weapon is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the weaponmust succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the weapon remains motionless, it is indistinguishable from a normal weapon.

Nimble. The weapon doesn’t provoke opportunity attacks when it moves. It may take the Dodge action as a bonus action, or it may make one additional attack as a bonus action. If it makes the bonus action attack, it does provoke opportunity attacks until the start of its next turn.

Actions

Slash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Monster Tags: construct

WhiteChef

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