Huge Monstrosity (Titan), Unaligned
AC 25    Initiative +0 (10)
HP 697 (34d20 + 340)
Speed 60 ft., Burrow 40 ft., Climb 60 ft.
Mod Save
STR 30 +10 +10
DEX 11 +0 +9
CON 30 +10 +10
Mod Save
INT 3 −4 +5
WIS 11 +0 +0
CHA 11 +0 +9
Skills Perception +9
Senses Blindsight 120 ft.; Passive Perception 19
Languages None
CR 30 (XP 155,000; PB +9)
Traits

Legendary Resistance (3/Day). If Cerberus fails a saving throw, it can choose to succeed instead.

Magic Resistance. Cerberus has Advantage on saving throws against spells and other magical effects.

 

Actions

Multiattack. Cerberus makes three Bite attack and two other attacks, using Claw or Tail in any combination.

Bite. Melee Attack Roll: +20, reach 15 ft. Hit: 36 (4d12 + 10) Piercing damage, and the target has the Grappled condition (escape DC 20). Until the grapple ends, the target has the Restrained condition and can’t teleport.

Claw. Melee Attack Roll: +20, reach 15 ft. Hit: 28 (4d8 + 10) Slashing damage.

Tail. Melee Attack Roll: +20, reach 30 ft. Hit: 23 (3d8 + 10) Bludgeoning damage. If the target is a Huge or smaller creature, it has the Prone condition.

HellFire (Recharge 5–6). Constitution Saving Throw: DC 27, each creature and each object that isn’t being worn or carried in a 150-foot line. Failure: 78 (12d12) Fire damage Success: Half damage only.

cjargyle1

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