Kindness. Hathy has a soul of Kindness, and her spellcasting modifier is Charisma.
Spellcasting. Hathy has the Spellcasting of a Level 1 Cleric.
Heart Cage (Magic). Hathy casts Heart Cage. (Kindness)
Lovely Grasp (Magic). Hathy casts Lovely Grasp. (Kindness)
Healing Word (Magic). Hathy casts Healing Word. (Kindness)
Word of Radiance (Magic/Fight). Hathy casts Word of Radiance. (Justice)
Light (Magic). Hathy casts Light. (Integrity)
Blow Kiss (Act). Hathy blows a soft kiss to try and Charm a creature.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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12/8/2025 2:45:38 AM
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Coming Soon
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