Medium Beast, Chaotic Neutral
Armor Class 17
Hit Points 1 (15d20 + 100)
Speed 60 ft., walk 30 ft.
STR
23 (+6)
DEX
17 (+3)
CON
10 (+0)
INT
29 (+9)
WIS
17 (+3)
CHA
10 (+0)
Saving Throws STR +11
Damage Immunities Acid, Bludgeoning, Poison, Slashing
Senses Passive Perception 10
Languages Infernal and Celestial
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Actions

stinger: Melee Weapon Attack: +19 to hit, reach 10ft., one target. Hit: 32 (4d10 + 10) piercing damage.

Bonus Actions

Multiattack. The tarrasque can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. It can use its Swallow instead of its bite.

 Consuming swam: once every 4 terns clone make another A chaos maker

Reactions

Opportunity Attack: You can make melee attack against player creature that moves out of your reach.

 

 

Legendary Actions

Power of the swam: for each A chaos maker that is alive and within 150 feet of another A chaos maker buff the A chaos maker by 5d20 hp (can stack 10 with 10 other A chaos makers) 

Monster Tags: ambusher

Habitat: Any

Zdiddy

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