Armor Class
14
(natural armor)
Hit Points
4
(1d6 + 1)
Speed
0 ft., burrow 30 ft.
STR
5
(-3)
DEX
14
(+2)
CON
12
(+1)
INT
1
(-5)
WIS
7
(-2)
CHA
3
(-4)
Senses
Darkvision 30 ft., Tremorsense 30 ft., Passive Perception 13
Languages
Can understand Common, Druidic, and Sylvan.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Burrow: The Wiggler goes underground as a action gaining total cover and ability to move underground, the Wiggler can use a bonus action to Re-emerge if it has moved less then 10 feet underground.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
"It wiggles in the wind and isn't blown away because it's anchored in to the ground! Let's have a look at its feet... URRGH! It's stuck..."
why is "small" & not "tiny"?
hm... fair point