Medium Monstrosity, Unaligned
AC 15 Scales    Initiative +9 (19)
HP 90 (20d10 + 10)
Speed 30 ft., Burrow 20 ft., Climb 15 ft.
Mod Save
STR 20 +5 +5
DEX 11 +0 +3
CON 20 +5 +5
Mod Save
INT 5 −3 +0
WIS 11 +0 +3
CHA 11 +0 +3
Skills Perception +9
Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons, Damage from Spells
Immunities Frightened
Senses Blindsight 120 ft.; Passive Perception 19
Languages Druidic
CR 5 (XP 1,800; PB +3)
Traits

 

Magic Resistance. The tarrasque has Advantage on saving throws against spells and other magical effects.

 

Siege Monster. The tarrasque deals double damage to objects and structures.

Actions

Onslaught. The tarrasque moves up to half its Speed, and it makes one Claw or Tail attack.

Bite. Melee Attack Roll: +9, reach 5 ft. Hit:23 (4d6 + 9) Piercing damage, 

Claw. Melee Attack Roll: +9, reach 5 ft. Hit: 19 (4d4 + 9) Slashing damage.

Tail. Melee Attack Roll: +9, reach 10 ft. Hit: 16 (3d4 + 9) Bludgeoning damage.

 

Description

Freshly hatched and vulnerable, baby Tarrasques are few and far between. These mini-terrorizers are actually smarter than adult Tarrasques, as these little horrors can speak to druids. Not known to be friendly to non-druids, they viscously defend their druid friends and have even been spotted travelling with lucky druids. However once I they're older they must be put down or else they will raze the town that it called home to the ground. 

Previous Versions

Name Date Modified Views Adds Version Actions
12/9/2025 3:11:40 PM
1
0
5.5, 5
Coming Soon

Habitat: Urban

the_dragonLord777

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