AC
12
Initiative
+1 (11)
HP
24
(3d12)
Speed
20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +2 |
| DEX | 13 | +1 | +1 |
| CON | 11 | +0 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 14 | +2 | +2 |
| CHA | 9 | −1 | −1 |
Resistances
Bludgeoning, Fire
Senses
Passive Perception 6
Languages
Common
CR
1 (XP 200; PB +2)
Traits
heated armour: the armour which surrounds the flamecoal crusher is made out of strong steel granting resistance to bludgeoning and fire damage
Actions
iron crash hammer: +4 to hit, range 5ft, target 1, 3d10+2 bludgeoning damage
flame core: +4 to hit, range 30ft, radius 5ft, 2d8+2 fire damage
Bonus Actions
pickaxe toss: +2 to hit, range 10ft, target 1, 1d12 piercing damage.
Description
Old soldiers who were cast away and began to work as miners for the great spire of the crystal tyrant. Works with metal armour with large hammer gloves that can crush even the strongest of Flamecoal ore.
Comments