Large Beast, Chaotic Neutral
Armor Class 18 Thick Reptile Hide
Hit Points 65 (10d10)
Speed 40 ft., Swim 40 ft., Climb 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Skills Athletics +8, Perception +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 10ft, Darkvision 60ft, Passive Perception 11
Languages Common (limited, rough speech)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Reptilian Regeneration: King Komodo regains 5 hit points at the start of his turn if he has at least 1 HP and isn’t in sunlight or taking fire/acid damage.

If he loses a limb, it regrows in 1d4 days.

Actions

Multiattack: Clyde can make 1 Bite and 1 Claw attack, or 2 Claws attacks

Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (1d10 + 5) [piercing] damage.

Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 5) [slashing] damage.

 

Bonus Actions

Lizard Leap (2/Long Rest): Clyde jumps up to 20 ft. in any direction without provoking opportunity attacks and immediately makes one Claw attack at the nearest hostile creature, if there is one.

Reactions

Scale Shield (2/Long Rest): When a creature Komodo can see hits him with an attack, he reduces the damage by 1d12+2.

Description

Big **** off lizard guy who likes the movies Liar Liar, Ace Ventura: Pet Detective, and Bruce Almighty.

StanLeeBee

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