Small Fiend, Chaotic Evil
AC 13 natural    Initiative +3 (13)
HP 27 (6d6 + 6)
Speed 30 ft., Fly 30 ft. (hover)
Mod Save
STR 6 −2 −2
DEX 17 +3 +5
CON 12 +1 +1
Mod Save
INT 6 −2 −2
WIS 11 +0 +0
CHA 10 +0 +0
Skills Stealth +5
Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Fire, Poison; Grappled, Poisoned, Prone, Restrained
Senses Passive Perception 10
Languages None
CR 1 (XP 200; PB +2)
Actions

Flame Claw. Melee Weapon Attack: +5t o hit, reach 5ft., 1 target. Hit: 7 (2d4 + 3) fire damage. 

Firebolt. Ranged Weapon Attack: +5 to hit, range 120 ft., 1 target. Hit: 9 2d10 fire damage.

Ignite (Recharge 5-6) The Scorchling chooses one unattended flammable object or a creature within 10 ft.  The target must succeed on a DC 12 Dexterity saving throw or catch fire, taking 5 (1d10) fire damage at the start of each of its turns.  The target or an adjacent creature can use an action to extinguish the flames. 

Bonus Actions

Bonus Action Name. Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

MissOmni

Comments

Posts Quoted:
Reply
Clear All Quotes