Small Fiend (Yugoloth), Neutral Evil
AC 13    Initiative +3 (13)
HP 7 (2d6)
Speed 20 ft., Fly 80 ft. (Arrow Form only)
Mod Save
STR 10 +0 +0
DEX 17 +3 +5
CON 11 +0 +0
Mod Save
INT 10 +0 +2
WIS 14 +2 +4
CHA 9 −1 −1
Skills Perception +6
Resistances Cold, Fire, Lightning
Immunities Acid, Poison; Poisoned
Senses Darkvision 60 ft.; Passive Perception 16
Languages Abyssal, Infernal, Telepathy 60 ft.
CR 1/2 (XP 100; PB +2)
Traits

Fiendish Restoration. If the battleloth dies outside Gehenna, its body dissolves into ichor, and it gains a new body instantly and revives with all its Hit Points in Gehenna.

Magic Resistance. The battleloth has Advantage on saving throws against spells and other magical effects.

Actions

Claws. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage.

Change Shape. The battleloth shape-shifts into a +1 arrow, which can be fired from a bow.

Description

Enter a general description for your monster here.

Habitat: Planar (Gehenna)

TheBooksDoctor

Comments

Posts Quoted:
Reply
Clear All Quotes