Medium Humanoid (Gnome), Chaotic Good
Armor Class 15 (Leather Armor + Shield)
Hit Points 38 (8d8 + 8)
Speed 25 ft.
STR
7 (-2)
DEX
15 (+2)
CON
13 (+1)
INT
19 (+4)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws STR +0, DEX +4, CON +3, INT +6, WIS +4, CHA +3
Skills Arcana +5, History +5, Investigation +5
Gear Leather Armor, Shield, Wrench (Warhammer)
Senses Darkvision Goggles of Night, Passive Perception 12
Languages Common, Dwarvish, Gnomish
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Renown. Alberto Zweistein has an advantage on all Charisma checks.

Actions

Wrench. Melee Weapon Attack: +6 to Hit, range 5ft, one target. Hit: 1d8 + 4 bludgeoning damage.

Rapid Repair (1/Day). Alberto Zweistein may restore 1d10 + 4 hitpoints to the Reaper.

Spellcasting. Alberto Zweistein is a 5th-level spellcaster who uses Intelligence as his spellcasting ability (spell save DC 14, +6 to hit with spell attacks). Alberto Zweistein knows the following spells from the Wizards’ spell list:

Cantrips (at will): Fire BoltMage Hand, Mending, Shocking Grasp

1st Level (4 slots): Tasha's Caustic Brew, GreaseCatapult, Cure Wounds

2nd Level (3 slots): Acid Arrow, Misty Step, Lesser Restoration

Bonus Actions

Attend me. The Reaper uses its reaction to move up to 30ft towards Alberto Zweistein.

War Magic. When Alberto Zweistein uses his action to cast a cantrip, he can make one weapon attack as a bonus action.

Previous Versions

Name Date Modified Views Adds Version Actions
12/14/2025 1:44:30 AM
4
1
1.0
Coming Soon
SoullessEddie

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