AC
16
Natural Armor
Initiative
+5 (15)
HP
30
(5d8)
Speed
40 ft., climb 40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +4 |
| DEX | 14 | +2 | +4 |
| CON | 15 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | -1 | +1 |
| WIS | 14 | +2 | +4 |
| CHA | 11 | +0 | +2 |
Traits
Primal Bond: Add your Proficiency Bonus to any ability check or saving throw the beats makes.
Actions
Beast’s Strike.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 2 plus your Wisdom modifier Bludgeoning, Piercing, or Slashing damage (your choice when you summon the beast).
If the beast moved at least 20 feet straight toward the target before the hit, the target takes an extra 1d6 damage of the same type, and the target has the Prone condition if it is a Large or smaller creature.
Description
Vic large Leonberger dog with mostly black fur that seems to have golden fleks.
Darkvision 60ft. Understands any language you know.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/14/2025 2:19:42 AM
|
3
|
1
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Coming Soon
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Posted Dec 30, 2025This is really cool! is it like a familiar that you can gain, or is it a monster that you fight?