Small Fiend (Yugoloth), Neutral Evil
AC 13    Initiative +0 (10)
HP 13 (3d6 + 3)
Speed 20 ft., Climb 20 ft.
Mod Save
STR 11 +0 +0
DEX 11 +0 +0
CON 12 +1 +1
Mod Save
INT 6 −2 −2
WIS 7 −2 −2
CHA 8 −1 −1
Skills Intimidation +3
Resistances Cold, Fire, Lightning
Immunities Acid, Poison; Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Abyssal, Infernal, Telepathy 60 ft.
CR 1/8 (XP 25; PB +2)
Traits

Fiendish Restoration. If the battleloth dies outside Gehenna, its body dissolves into ichor, and it gains a new body instantly and revives with all its Hit Points in Gehenna.

Magic Resistance. The battleloth has Advantage on saving throws against spells and other magical effects.

Actions

Gore. Melee Weapon Attack: +2, reach 5 ft. Hit: 3 (1d6) Piercing damage. If the target is a Medium or smaller creature and the battleloth moved 10+ feet straight toward it immediately before the hit, the target takes an extra 2 (1d4) Piercing damage and has the Prone condition.

Change Shape. The battleloth shape-shifts into a Greataxe, +1, which can be wielded by another creature.

Habitat: Planar (Gehenna)

TheBooksDoctor

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