| Mod | Save | ||
|---|---|---|---|
| STR | 26 | +8 | +14 |
| DEX | 21 | +5 | +5 |
| CON | 30 | +10 | +16 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 16 | +3 | +3 |
| CHA | 18 | +4 | +10 |
Death Screech. Any creatures in a 240 ft. radius must succeed on a dc 19 wisdom saving throw or be frightened until the end of the target's next turn.
Multiattack. This creature can make three bite attacks and swap one out for a tail attack.
Bite. Melee Weapon Attack: +16 to hit, reach 10 ft., 1 target. Hit: 84 (16d8 + 41) piercing damage.
Necrotic Flare. Three times per day, an attack delt by this creature can deal an additional 51 (8d8) necrotic damage.
Tail. Melee Weapon Attack: +15 to hit, reach 40 ft., 8 target. Hit: 121 (18d10 + 36) bludgeoning damage.
Topple. This creature makes an additional tail attack and any hit targets must succeed on a DC 24 strength save or be knocked prone until they take an action to stabalize themselves.
Abyssal Rebuke. Three times per day, as a reaction, the attacker must succeed on a DC 18 constitution saving throw or take 16 (3d8 + 6) necrotic damage.
Legendary Resistance. Three tomes per day, this creature can choose to succeed on a saving throw it fails.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A massive worm that resembles an abyssal chicken but gargantuan.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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