Medium or Small Humanoid, Chaotic Evil
AC 12    Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
Mod Save
STR 11 +0 +0
DEX 12 +1 +1
CON 10 +0 +0
Mod Save
INT 10 +0 +0
WIS 11 +0 +2
CHA 10 +0 +0
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common, Draconic
CR 1/8 (XP 25; PB +2)
Actions

Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.

Description

Up close, the cultist cuts a striking, unsettling figure. Their dark robe is fitted rather than loose, tailored to allow movement without excess fabric. Panels of hardened leather are sewn seamlessly into the garment, offering protection without breaking its clean silhouette. Fine crimson thread traces angular draconic runes along the seams—decorative at first glance, but deliberate and uniform.

A polished dragon scale rests at their collarbone, suspended from a thin metal chain and etched with a single, precise sigil. It is not ornamental—it is a mark of rank.

Their face is calm and composed, free of paint or scars. Hair is kept close or bound neatly back, and their eyes are sharp, alert, and steady. When they move, it is with measured efficiency—no wasted motion, no nervous habits.

Even in silence, there is a sense of discipline about them, as though they are following a structure only they fully understand. When they speak, it is in a low, controlled tone, their Draconic fluent and practiced, each word chosen carefully.

This is not a mad zealot grasping at power.

This is a believer who has trained for this moment.

Habitat: Any

MyGuyRye812