Tiny Dragon, Neutral
AC 12 Natural armor    Initiative +2 (12)
HP 3 (1d4 + 1)
Speed 30 ft., Climb 20 ft.
Mod Save
STR 2 −4 −4
DEX 15 +2 +8
CON 12 +1 +1
Mod Save
INT 4 −3 −3
WIS 10 +0 +0
CHA 6 −2 −2
Skills Perception +2, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 12
Languages Understands Common and Draconic but cannot speak
CR 1 (XP 200; PB +2)
Traits

Draconic Bond. The drake shares your initiative and acts immediately after your turn. It can move and use its reaction on its own, but the only action it can take on its turn is the Dodge action, unless you take a bonus action to command it.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 1 piercing damage

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