| Mod | Save | ||
|---|---|---|---|
| STR | 26 | +8 | +14 |
| DEX | 14 | +2 | +2 |
| CON | 24 | +7 | +13 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 14 | +2 | +8 |
| CHA | 10 | +0 | +0 |
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Legendary Predator: Advantage on attack rolls against creatures that have not acted yet in combat.
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Magic Resistance: Advantage on saving throws against spells and magical effects.
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Terrifying Presence: Creatures within 30 ft. that see the Ravager must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute.
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Multiattack: The Ravager makes three attacks: one with its bite and two with its claws.
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Bite: +12 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 8) piercing damage.
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Claw: +12 to hit, reach 10 ft., one target. Hit: 28 (4d8 + 8) slashing damage.
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Roar of Ruin (Recharge 5–6): The Ravager unleashes a deafening roar. Each creature within 60 ft. must make a DC 18 Constitution saving throw or take 45 (10d8) thunder damage and be stunned until the end of its next turn.
The Ravager can take 3 legendary actions, choosing from the options below:
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Detect: The Ravager makes a Wisdom (Perception) check.
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Claw Attack: The Ravager makes one claw attack.
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Leap (Costs 2 Actions): The Ravager leaps up to 40 ft. to an unoccupied space and makes a claw attack.
Description
Lore: The Ravager of X-42
Creature Name: Ravager of X-42
Type: Monstrosity (Mutated Beast)
Alignment: Chaotic Neutral
Long ago, in a forgotten arcane laboratory deep beneath the ruins of a fallen empire, a cabal of warlocks sought to create the ultimate guardian. They fused the primal strength of a silverback ape with the feral resilience and predatory instincts of a Deathclaw-like beast. The result was Project X-42, a towering monstrosity clad in jagged scales and bone plating, with horns curling like a demon’s crown and claws sharp enough to rend steel.
The Ravager is not mindless—it possesses a cunning intelligence, enough to stalk prey and lay ambushes. It roams wastelands and shattered cities, drawn to areas of lingering magical corruption. Legends say its roar can shake stone walls, and its hunger for dominance drives it to challenge dragons and giants alike.
Behavior:
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Territorial apex predator; will attack anything that enters its domain.
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Hunts in silence, then charges with terrifying speed.
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Collects trophies from slain foes—bones, armor shards, and weapons.
Hooks for Campaigns:
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A Ravager has been sighted near a ruined fortress; local villages are disappearing.
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A cult worships the beast as a herald of chaos, feeding it sacrifices.
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A wizard seeks its blood for a forbidden ritual, hiring adventurers to capture it alive.
Stat Block: Ravager of X-42
Huge Monstrosity, Chaotic Neutral
Armor Class: 18 (Natural Armor)
Hit Points: 310 (23d12 + 161)
Speed: 50 ft., climb 30 ft.
STR 26 (+8) | DEX 14 (+2) | CON 24 (+7) | INT 6 (-2) | WIS 14 (+2) | CHA 10 (+0)
Saving Throws: Str +12, Con +11, Wis +6
Skills: Perception +6, Athletics +12
Damage Resistances: Nonmagical bludgeoning, piercing, and slashing
Senses: Darkvision 120 ft., Passive Perception 16
Languages: Understands Common and Abyssal but cannot speak
Challenge: 18 (20,000 XP)
Traits
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Legendary Predator: Advantage on attack rolls against creatures that have not acted yet in combat.
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Magic Resistance: Advantage on saving throws against spells and magical effects.
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Terrifying Presence: Creatures within 30 ft. that see the Ravager must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute.
Actions
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Multiattack: The Ravager makes three attacks: one with its bite and two with its claws.
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Bite: +12 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 8) piercing damage.
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Claw: +12 to hit, reach 10 ft., one target. Hit: 28 (4d8 + 8) slashing damage.
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Roar of Ruin (Recharge 5–6): The Ravager unleashes a deafening roar. Each creature within 60 ft. must make a DC 18 Constitution saving throw or take 45 (10d8) thunder damage and be stunned until the end of its next turn.
Legendary Actions
The Ravager can take 3 legendary actions, choosing from the options below:
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Detect: The Ravager makes a Wisdom (Perception) check.
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Claw Attack: The Ravager makes one claw attack.
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Leap (Costs 2 Actions): The Ravager leaps up to 40 ft. to an unoccupied space and makes a claw attack.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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