Small Celestial, Neutral
AC 15 Natural Armor and Agility    Initiative +6 (16)
HP 45 (10d8)
Speed 30 ft.
Mod Save
STR 5 −3 −3
DEX 22 +6 +9
CON 10 +0 +0
Mod Save
INT 10 +0 +0
WIS 12 +1 +4
CHA 25 +7 +10
Skills Acrobatics +10, Deception +10, Insight +6, Investigation +4, Perception +6, Persuasion +11, Stealth +10
Resistances Poison
Immunities Psychic; Charmed
Senses Darkvision 60'; Passive Perception 11
Languages None
CR 6 (XP 2,300; PB +3)
Traits

Aura of Cute. Creatures within 30' must make a WIS save (DC 19), or be charmed for one minute. Charmed creatures may repeat the save at the end of any turn in which they were charmed. Creatures that succeed at the save are immune from this effect for 24 hours. 

Cranky cat wail.  Creatures in earshot must save versus CON save (DC 19) or be stunned for one round. Creatures who save suffer -3 on all checks for one round as they are irritated.

Actions

Aurora can take two claw attacks or one claw and one bite per attack action.

Claw. Melee Weapon Attack: +10 to hit, reach 1 ft., 1 target. Hit: 8 (2d10 - 3) [slashing] damage + 14 (3d8) poison damage (litter claws).

Bite. Melee Weapon Attack: +10 to hit, range 1 ft., 1 target. Hit: 6 (2d8 - 3) [piercing] damage + 18 (4d8) necrotic damage (poop tongue).

 

Bonus Actions

Lick. Using a bonus action, Aurora can lick her paws, causing her next claw attack to do an additional 3d8 necrotic damage. 

Description

Gray cat, soft fur, usually napping. Aurora can be found in sunbeams, soft beds, or on top of radiators in the winter. For 75% of any given day, Aurora is sleeping. 

MaghontheScribe

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