| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 6 | −2 | −2 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 7 | −2 | −2 |
Banana Regeneration. At the start of the Banana Tree Avatar's turn, It regain 5 hit points if it has at least 1 hit point. Any creature within 10 feet of it that has fewer than half its hit points regains 1d8 hit points.
Banana Aura. The area within 30 feet of the Banana Tree Avatar becomes difficult terrain for hostile creatures. Friendly creatures within this area have advantage on saving throws against poison and fear.
Slam. Melee Attack Roll: +6, reach 10 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
Banana Limb Strike. The Banana Tree Avatar can make a melee attack with it's banana limbs, dealing 2d10 bludgeoning damage plus 1d8 radiant damage. The target must succeed on a Strength saving throw (DC 16) or be knocked prone.
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