Medium Celestial (Any), Any Alignment
Armor Class 19 Plate
Hit Points 178 (12d10)
Speed
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
16 (+3)
WIS
18 (+4)
CHA
20 (+5)
Saving Throws WIS +8, CHA +9
Senses Passive Perception 16
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Divine Doubt
When a creature fails a save against the Seraph, it must choose: disadvantage next turn or reveal a secret aloud.

Wings of Fracture
Flying leaves radiant-deep motes that distort terrain.

 

Actions

Multiattack – Two radiant blade attacks
Radiant Blade: +9 to hit, 2d8 radiant or necrotic

Judgment Deferred (1/day)
Ends combat immediately if all parties pause for one round.

Description

Some celestials sided with the Concord — and then learned the truth. Apostate Seraphs are beings torn between obedience and understanding, now hunted by their own kind.

Insaneshaggy

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