| Mod | Save | ||
|---|---|---|---|
| STR | 7 | −2 | −2 |
| DEX | 10 | +0 | +0 |
| CON | 6 | −2 | −2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 9 | −1 | −1 |
| CHA | 15 | +2 | +2 |
Leech. Melee Attack Roll: +1 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 + 2) [Leeching] damage.
Spit. Ranged Attack Roll: +2 to hit, range 10/20 ft., 1 target. Hit: 3 (1d4 + 2) [Acidic] damage.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
They look like grubs nothing like the adults
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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12/18/2025 6:48:22 PM
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0
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1
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Coming Soon
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