Medium Humanoid, Chaotic Evil
Armor Class 10
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
7 (-2)
DEX
11 (+0)
CON
13 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
12 (+1)
Skills Arcana +4, Perception +2
Gear Each witch carries a potion of healing, a potion of poison, and a potion of poison immunity.
Senses Darkvision 60ft, Passive Perception 12
Languages Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Barovian Stormwitch is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The Barovian Stormwitch has following [class name] spells prepared:

Cantrips (at will): mage hand, shocking grasp, ray of frost 

1st level (4 slots): witch bolt, feather fall 

2nd level (2 slots): Melf’s acid arrow, invisibility, misty step 

In combat, a Barovian stormwitch prefers to begin by casting Melf’s acid arrow, followed by witch bolt. 

Actions

Action Name. Dagger

Action Melee Attack. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4 + 1) piercing damage.

 

Sven_Suba

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