Medium Humanoid
Armor Class 18 lether
Hit Points 120 (20d6)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
13 (+1)
INT
14 (+2)
WIS
12 (+1)
CHA
10 (+0)
Senses Passive Perception 20
Languages Common
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Actions

blood revolvers  

Action Time: 1 action
Range: 30/90 feet

Action Ranged Attack. +5 to hit, target. Hit: 2(2d10 + 5) [necrotic] damage.

 

while of the blood.  summons a lake of blood to control at while  

Action Time: 1 action
Range: 120 feet
Duration: up to 1 minute

You fill the air with blades of blood  in a cube 10 feet on each side, centered on a point you choose within range. A creature takes 6d6 slashing/necrotic damage when it enters the spell’s area for the first time on a turn or starts its turn there.

DC 10 to recharge be can be used again can only have one out at a time 

 

 

Bonus Actions

Blood wave as a bonus action he pushes everyone away with in a 15 foot cone 

DC 14 DEX saving throw if failed pushed 15 feet from the enemy  

Description

one of the four gait keepers to the after life, he keeps watch over the gait to the realm of the blood brig that were the souls of the one how died have to take there path to the heavens or hell. he is one of the champion of the god of death Malek. he is in a black cloak and black leather with a plague mask    

Keyshangks

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