| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 14 | +2 | +2 |
| CON | 21 | +5 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +4 |
| CHA | 17 | +3 | +3 |
Burrowing. The volcanic termite can breathe underground and has a burrowing speed.
Multiattack. The volcanic termite makestwo Rend attacks. It can replace one attack with a use of Spellcasting to cast Melf’s Acid Arrow (level 3 version).
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 13 (2d6 + 7) Slashing damage plus 4 (1d8) Acid damage.
Acid Spray (Recharge 6). Dexterity Saving Throw: DC 15, each creature in a 30-foot-long, 5-foot-wide Line. Failure: 25 (6d8) Acid damage. Success: Half damage.
Spellcasting. The volcanic termite casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15, +7 to hit with spell attacks):
At Will: Melf’s Acid Arrow (level 3 version)
1/Day Each: Vitriolic Sphere
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