Medium Undead, Chaotic Evil
AC 18 bone plate    Initiative +2 (12)
HP 225 (18d8 + 45)
Speed 30 ft.
Mod Save
STR 18 +4 +4
DEX 14 +2 +2
CON 16 +3 +10
Mod Save
INT 12 +1 +1
WIS 16 +3 +10
CHA 9 −1 −1
Immunities Poison; Charmed, Exhaustion, Poisoned
Gear ice whip (worth 75gp) potion of cold resistance, ring of frost bite (wearer gains resitstance to cold)
Senses Darkvision 60 ft.; Passive Perception 13
Languages Common
CR 9 (XP 5,000; PB +4)
Traits

Frozen whip: the whip valeria weilds deals an additional 1d6 cold damage, and target must suceed on DC15 Strength saving throw or be knocked prone.

Cold aura: creatures within 10 feet of valeria take 5 cold damage at the start of their turn.

undead fortitude: as long as valeria has atleast 1 hit point, she can resist death by making a constitution saving throw when reduced to 0.

Actions

Multiattack. valeria makes two attacks with her ice whip or great axe.

ice Whip. Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the valeria.

Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

 

Bonus Actions

frozen prison (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.

Reactions

cold snap: when a creature is within 5ft of valeria hits her with a melee attack, she can use her reaction to deal Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Monster Tags: undead

Habitat: SwampUnderdarkUrban

lavenderdragon123

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