Large Giant, Chaotic Evil
Armor Class 18 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
7 (-2)
CHA
7 (-2)
Skills Intimidation +0
Senses Darkvision 60 ft., Passive Perception 8
Languages Common, Giant
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Blunderbuss.  Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d8 + 4) piercing damage.

12lb Cannon. Ranged Weapon Attack: +6 to hit, range 600/2400 ft., one target. Hit: 33 (6d10) bludgeoning damage.

Thunderous Grapeshot. A loud shot blast threw the air. Each creature in a 15-foot cube originating from you must make a Constitution saving throw of a  dc 14. On a failed save, a creature takes 8d8 thunder damage and is pushed 10 feet away from you and knock prone. On a successful save, the creature takes half as much damage and isn't pushed.

In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

 

 

Description

Ogres are hulking giants notorious for their quick tempers. When its rage is incited, an ogre lashes out in a frustrated tantrum until it runs out of objects or creatures to smash.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Surmerus

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