Tiny Undead, Neutral Evil
Armor Class 13 natural armor
Hit Points 40 (9d4 + 18)
Speed 0 ft.
STR
1 (-5)
DEX
17 (+3)
CON
14 (+2)
INT
16 (+3)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws WIS +5, CHA +5
Skills Deception +7, Insight +5, Perception +7, Performance +10
Damage Immunities Cold, Poison
Condition Immunities Exhaustion, Poisoned, Prone
Senses Darkvision 60 ft., Passive Perception 12
Languages Common common and infernal
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

bubbles is frozen in place has a speed of zeroft. he cannot be pushed, knocked prone, or move against his will by non magical means. if the ice anchoring his is destroyed  AC12 then hit poits and vulnerable to fire bubbles can be picked up or carried but cannot move on his own-except that mouth of his

undead fortitute (1/day) if bubbles is reduced to 0hp, he must make a con save with dc5+damage taken, unless the damage is radiant or from a critical hit. on a success he drops to 1hp instead and delivers sarcastic remark about cheating death.

Actions

chattering bite: melee attack: +5 to hit, range 5 ft., one target. Hit: 10 (3d6) piercing damage. if the target is a creature, it has disadvantage on its next attack roll before the end of its next turn as bubbles distracts it with non stop commentary

cutting remarks: (Recharge 5–6). Bubbles emits a spew of cutting insults. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bonus Actions

fourth wall wink bubbles makes an exaggerated comment about the situation. one creature of his choice within 30ft  that can hear  him gains advantage on their next saving throw or attack roll before the end of their next turn.

Reactions

when a creature bubbles can see withing 30 ft misses an attack roll he can use his reaction to mock them.

cutting remarks: (Recharge 5–6). Bubbles emits a spew of cutting insults. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage

Description

bubbles is frozen to the floor if ice holding him there is destroyed he may be carried but will annoy you the whole time, he cannot move on his own.annoyingly self aware bubbles has advantage on saving throws against being charmed or frightend when he succeeds on such a throw he comments on how predictable that was. his eys sockets glow with a faint blue light and his personality is loud and sarcastic and painfully aware that he is apart of an adventure. he cracks jokes in the middle of danger. insults enemies and allies equally, and seems to treat undeath as a minor inconvienience  rather than a curse. despite being stuck in place bubbles is strangley optomistic, after all when your already dead ann immobile things can only get more interesting.

Previous Versions

Name Date Modified Views Adds Version Actions
12/22/2025 11:34:54 PM
4
0
1
Coming Soon

Habitat: Urban

lavenderdragon123

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