Medium Humanoid (Orc), Chaotic Evil
Armor Class 18 (hide armor)
Hit Points 152 (6d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2
Damage Resistances All
Damage Immunities All
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Rifle. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: (1d12+3) piercing damage.

Cleaver. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6+3) slashing damage.

Thunder Grenade. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: (3d6) thunder damage.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

NinetySixProof

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