Medium Humanoid (Orc), Chaotic Evil
Armor Class 17 (chain mail)
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws STR +6, CON +6, WIS +2
Skills Intimidation +5
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Bulletproof Vest. The enforcer begins combat with 25 temporary hit points and gains a +1 bonus to AC while wearing the vest.

Actions

Multiattack. The orc makes two attacks with its greataxe or its spear.

Auto Pistol. Ranged Weapon Attack: +6 to hit, range 30/90 ft., one target. Hit: (2d8+4) piercing damage.

Spiked Baton. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d6+4) bludgeoning damage.

Battle Cry (1/Day). Each creature of the war chief’s choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls until the start of the war chief’s next turn. The war chief can then make one attack as a bonus action.

Monster Tags: Orc

NinetySixProof

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