Medium or Small Humanoid (Orc), Neutral
AC 19    Initiative +4 (14)
HP 145 (9d8 + 27)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 12 +1 +1
CON 17 +3 +3
Mod Save
INT 9 −1 −1
WIS 11 +0 +0
CHA 9 −1 −1
Resistances All
Senses Passive Perception 10
Languages Common
CR 5 (XP 1,800; PB +3)
Traits

Bloodied Frenzy. While Bloodied, the ORC DEMOLITIONS MADMAN has Advantage on attack rolls and saving throws.

Actions

3 attacks.

Thunder Rifle. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: (1d12+3) piercing damage plus (1d6) thunder damage.

Thunder Grenade. Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: (3d6) thunder damage.

Rusty Pistol. Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: (1d10+2) piercing damage.

Habitat: Any

NinetySixProof

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