Medium Humanoid (Orc, Soldier), Any Alignment
Armor Class 18 (chain mail, shield)
Hit Points 95 (5d8 + 20)
Speed 35 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
10 (+0)
WIS
11 (+0)
CHA
12 (+1)
Skills Athletics +6, Perception +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Orc
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Relentless (1/Turn). When the THUNDER FIST ORC GUNNER isn’t incapacitated and they are reduced to 0 hit points but not killed outright, they can make an attack against an enemy (no action required) before the hit point reduction is resolved. If the attack hits and its damage reduces the target to 0 hit points, the rampart drops to 1 hit point instead of 0 hit points.

Actions

Multiattack. The THUNDER FIST ORC GUNNER makes two attacks. If the THUNDER FIST ORC GUNNER targets the same creature with both attacks, the target has disadvantage on attack rolls against creatures other than the rampart until the start of the rampart’s next turn.

Thunder Rifle. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: (1d12+3) piercing damage plus (1d6) thunder damage.

Cleaver. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6+3) slashing damage.

Reactions

No! When an enemy within 5 feet of the THUNDER FIST ORC GUNNER targets another creature with an attack, the attacker must target the rampart instead.

Monster Tags: soldier

NinetySixProof

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