Small Fiend (Demon), Chaotic Evil
Armor Class 16
Hit Points 75 (2d6 + 2)
Speed 20 ft.
STR
10 (+0)
DEX
9 (-1)
CON
13 (+1)
INT
3 (-4)
WIS
8 (-1)
CHA
4 (-3)
Damage Resistances Cold, Fire, Lightning
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Abyssal understands but can’t speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Multi-Attack X2

Soulburst Revolver. Ranged Weapon Attack: +8 to hit, range 50/150 ft., one target. Hit: (1d10+1d6) lightning and necrotic damage.

 

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6+2) piercing damage.

Death Burst. When the gremlin is reduced to 0 hit points, each creature within 5 feet takes (1d6+1d6) acid and fire damage.

Monster Tags: Demon

NinetySixProof

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