| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 12 | +1 | +1 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 7 | −2 | −2 |
| WIS | 13 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Amphibious. The chuul can breathe air and water.
Sense Magic. The chuul senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn’t itself magical. The creature will seek out items of magic, with the intention of destroying them.
Multiattack. The chuul makes two Pincer attacks.
Pincer. Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two pincers.
Paralyzing Tentacles. This attack is made against any single creature that is currently Grappled in one of the chuul's pincers. That creature must make a Constitution saving throw (DC 15). Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.
Take a Bite. Against any creature that has failed two saves against the chuul's poison, the chuul will begin to devour its prey. It will start with the victim's extremities, biting off an arm or leg. It will secrete saliva upon the impending wound, healing the gaping hole in order to ensure the prey remains alive until it is fully consumed.
Magic Shell. The chuul's carapace will absorb some of the energies of spells cast against the creature. Any spell that is cast directly at the creature will cause its carapace to begin to glow with eldritch energies. This energy will lash out when the creature receives physical damage, causing 4hp (for each level the spell was that struck it) of lightning damage to anyone within 15 feet of it.
Description
The Chuul demigod resembles a 15-foot-tall (1250 lbs), ebon-green lobsters whose body seems to blend insect and serpent. It has a thick carapace exoskeleton, four legs, massive pincers, fan tail, and a ring of paralytic tentacles around the maw. Its eyes glow with eldritch energies, as will its exoskeleton whenever a spell is cast specifically at it. This chuul is the result of a goddess breeding with other eldritch creatures, creating a more powerful chuul.
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