Tiny Plant, Neutral
AC 13 Natural Armor    Initiative +0 (10)
HP 54 (12d8)
Speed
Mod Save
STR 12 +1 +1
DEX 16 +3 +3
CON 13 +1 +1
Mod Save
INT 8 −1 −1
WIS 9 −1 −1
CHA 10 +0 +0
Resistances Psychic
Senses Passive Perception 10
Languages None
CR 5 (XP 1,800; PB +3)
Traits

False Appearance. While the melon remains motionless, it is indistinguishable from a normal melon.

Actions

Multiattack. The melon makes 2 whip attacks. If the melon has a target grappled, it may make a third against them.

Vine Swing. Melee Weapon Attack: +2 to hit, reach 10 ft., 4 targets. Hit: 9 (2d6 + 2) bludgeoning damage.

Grapple. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: The target is grappled (escape DC 12).

Whip. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 17.5 (3d8+4) bludgeoning damage.

Description

An awakened melon is an ordinary melon given sentience and mobility by the awaken spell or similar magic.

Previous Versions

Name Date Modified Views Adds Version Actions
12/23/2025 6:43:26 PM
2
0
5.5e
Coming Soon

Monster Tags: plant

Habitat: Any

TobinTheAwesome