Armor Class
12
Unarmored defense
Hit Points
62
(10d8 + 20)
Speed
30 ft.
STR
18
(+4)
DEX
11
(+0)
CON
15
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
15
(+2)
Saving Throws
STR +6, CON +4
Skills
Athletics +6, Intimidation +4
Gear
Brass knuckles
Senses
Passive Perception 10
Languages
Common, Giant
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Reckless. At the start of its turn, the barbarian can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Powerful Build. The goliath counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Actions
Multiattack. Armin Goil makes two attacks with his +1 brass knuckles.
+1 Brass Knuckles. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (1d4 + 5) bludgeoning damage.
Reactions
Stone's Endurance (Recharges after a Short or Long Rest). When the goliath takes damage, it reduces the damage taken by 8 (1d12 + 2).
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