Medium Humanoid
AC 17    Initiative +0 (10)
HP 36 (6d8)
Speed
Mod Save
STR 12 +1 +1
DEX 10 +0 +0
CON 14 +2 +2
Mod Save
INT 11 +0 +0
WIS 17 +3 +3
CHA 14 +2 +2
Skills Medicine +5
Senses Passive Perception 11
Languages None
CR 1 (XP 200; PB +2)
Traits

Saving Throws Wis +5, Cha +4
Skills Medicine +5, Religion +3
Senses Passive Perception 13

Actions

Mace. Melee Weapon Attack: +3 to hit.
Hit: 1d6+1 bludgeoning.

SPELLS
Spell Save DC 13, +5 to hit

Guiding Bolt (2/Day). Ranged Spell Attack, 120 ft.
Hit: 4d6 radiant; next attack against target has advantage.

Healing Word (2/Day). Bonus Action, 60 ft.
Target regains 1d4+3 HP.

Reactions

Warding Faith (1/Day). When an ally within 30 ft is hit, reduce the damage by 1d8+3.

Cheekiii

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