Spellcasting. Ary is a 3-level spellcaster. Its spellcasting ability is intelligence (spell save DC 13, +5 to hit with spell attacks). Ary has the following wizard spells prepared:
Cantrips (at will): fire bolt, true strike, blade ward, light
1st level (4 slots): burning hands, magic missle, shield 2nd level (2 slots): melf's acid arrow, invisibility, hold person
Bladesong. Three times per day Ary can enter a state called bladesong in which his speed increases by ten feet, he gains an ac bonus of +3, he has advantage on dexterity (acrobatics) checks, and he gains a bonus of +3 to his concentration saving throws.
Curve Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 11 (1d10 + 6) slashing damage.
Long sword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (1d8 + 3) slashing damage one handed or 8 (1d10 + 3) slashing damage two handed.
Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) piercing damage.
Dagger. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (1d4 + 5) piercing damage.
Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., 1 target. Hit: 9 (1d8 + 5) piercing damage.
Description
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Previous Versions
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12/26/2025 7:49:47 PM
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