Armor Class
14
Hit Points
58
(5d12 + 25)
Speed
50 ft.
STR
22
(+6)
DEX
19
(+4)
CON
20
(+5)
INT
7
(-2)
WIS
17
(+3)
CHA
9
(-1)
Saving Throws
STR +9, DEX +7, CON +8
Skills
Perception +6, Stealth +7, Survival +9
Damage Immunities
Cold
Senses
Darkvision 60 ft., Passive Perception 15
Languages
Common, Common Sign Language, Draconic Cannot read, speak or write
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Keen Senses. The wolf has Advantage on Perception checks that rely on smell and hearing.
Mountain Born. The Wolf hasAdvantage on Survival checks when in mountainous terrain.
Actions
Multiattack. The wolf makes one bite attack and two claw attacks.
Bite. Melee Attack Roll: +9, reach 5 ft. Hit: 8 (2d10 + 6) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 8 (2d8 + 4) Slashing damage.
Comments