Cargo Hauler. The bosun has advantage on Strength checks.
Sea Legs. The bosun has advantage on ability checks and saving throws to resist being knocked prone.
Pistol. Ranged Weapon Attack: +3 to hit, range 70/280 ft., one target. Hit: 5 (2d4) piercing damage.
"Stone" Hand. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, and the target is grappled (escape DC 13).
Monkey Buisness. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) bludgeoning damage,
Double-Barreled Shotgun. Ranged Weapon Attack: +4
to hit, reach 60/180 ft., one target. Hit: 10 (4d4) piercing
damage. This weapon has the scatter property.
Muse (1/Hour). The enforcer can consume muse as a
bonus action, gaining 8 temporary hit points and adding 1d4
to Constitution checks and Constitution saving throws for 1
hour.
Vengeful Kick. After a creature makes an attack against the
enforcer within 5 feet, the creature must succeed on a DC 12
Strength saving throw or be knocked prone
Description
Alexander is a member of the Stonehand clan. He's a low level merc for hire, that tends to stand around and look scary for a living most of the time. Much like other members of the Stonehand clan, he removed his hand and replaced it with a prosthetic of his own design as he came of age. Alex is a bit dim and eager, but ultimately professional. He's young for a dwarf and has cousins in the Steel Street Reavers. He primarily motivated by money, and has a minor Muse addiction.
Previous Versions
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12/28/2025 12:59:10 AM
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1
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Coming Soon
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