Medium Swarm of Medium undead, Chaotic Evil
Armor Class 20 Leather Armour
Hit Points 360 (18d20)
Speed
STR
26 (+8)
DEX
26 (+8)
CON
20 (+5)
INT
12 (+1)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws DEX +13, CON +10
Damage Vulnerabilities Fire, Radiant
Damage Immunities Necrotic
Senses Passive Perception 14
Languages --
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Horde: This creature is a horde of many and as such can make 4 attacks based on 4 separate initiative rolls.

Infectious Bite: The horde can cause a bitten enemy to become a lesser fledgling vampire.

Actions

Clawed Strike: Does 6d6 damage to a single target

Sanguine Embrace: The horde descends upon one target and bites them mercilessly. Target must make a DC 16 CON saving throw or contract vampirism. Early stages can be cured with any spell that cures diseases or 10 points of Lay On Hands.

Swarm of Bats: The horde transforms into a cloud of bats that do 4d8 damage to all targets in a 30ft radius. Targets hit must make a DC 18 CON saving throw or gain effect Bleeding and take 1d4 damage each turn until the saving throw is succeeded.

Bonus Actions

Sanguine Sacrifice: once per round, the horde may sacrifice one of their own to restore 1d12 health.

Reactions

One and All: When the horde is attacked, they get an automatic hit on a counter attack for 6d6 damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A horde of Vampires. What more can I say?

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

NonBinaarian