| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 16 | +3 | +3 |
| CON | 18 | +4 | +9 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +3 |
| WIS | 14 | +2 | +7 |
| CHA | 20 | +5 | +10 |
Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
True Name. If a creature the devil can hear within 60 feet of it speaks the devil's True Name aloud, the devil loses its damage Resistances, damage Immunities, and Devilish Charm Reaction for 24 hours.
Multiattack. The devil makes two Infernal Sentencing attacks and uses Wicked Interdiction, if available.
Infernal Sentencing. Melee or Ranged Attack Roll: +10, reach 5 ft. or range 120 ft. Hit: 27 (5d8 + 5) Fire damage, and the target has either the Charmed or Frightened condition toward the devil (devil's choice) until the end of the target’s next turn.
Wicked Interdiction (Recharge 5–6). Charisma Saving Throw: DC 18, one creature within 120 feet of the devil. Failure: The target is interdicted until the devil dies. While interdicted, a creature’s Speed is halved, it can’t take Reactions, and it can’t regain Hit Points. Lesser Restoration or Remove Curse, or a higher level healing spell, removes this interdiction as well.
Bad Deal (1/Day). Charisma Saving Throw: DC 18, three creatures the devil can see within 60 feet of it. Failure: The target must choose to either take a −5 penalty to AC or a −5 penalty to ability checks and attack rolls (the penalty is not cumulative). The target repeats this save at the end of each of its turns. Success: The effect ends. An affected target automatically succeeds this saving throw after 10 minutes.
Devilish Charm (2/Day). Trigger: The devil is targeted by an attack, spell, or other magical effect by a creature it can see within 60 feet. Response -- Charisma Saving Throw: DC 18, the triggering creature. Failure: The target is Charmed until the start of the creature’s next turn, and the adjudicator chooses a new target the devil can see for the triggering effect. The new target must be within the triggering effect’s range.
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