Legendary Resistance (1/Day). If the Ryaqur fails a saving throw, it can choose to roll a d6, if 1 - 4, it fails and doubles the incoming damage, if 5 - 6, it succeeds.
Siege Monster. The Ryaqur deals double damage to objects and structures.
Bite. Melee Weapon Attack: +2 to hit, reach 10 ft., one target. Hit: 7 (2d6) piercing damage.
Claw. Melee Weapon Attack: +2 to hit, reach 15ft., one target. Hit: 5 (2d4) slashing damage.
Tail. Melee Weapon Attack: +2 to hit, reach 10ft., one target. Hit: 11 (2d20-10) piercing damage.
Ryaqur can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Ryaqur regains spent legendary actions at the start of its turn.
Attack. Ryaqur makes one claw attack or tail attack.
Move. Ryaqur moves up to half its speed.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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12/28/2025 8:45:49 PM
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2
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0
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A
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Coming Soon
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