Small Fey, Neutral Good
Armor Class 15 (leather armor)
Hit Points 2 (1d4)
Speed 10 ft., Fly 40 ft.
STR
3 (-4)
DEX
18 (+4)
CON
10 (+0)
INT
14 (+2)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws INT +4, CHA +2
Skills Perception +3, Persuasion +2, Stealth +8
Damage Resistances Cold, Force
Senses Passive Perception 13
Languages Common, Elvish, Sylvan
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Wand of Joy. Melee or Ranged(60/120) Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 force damage, and the target must succeed on a DC 10 Wisdom saving throw or gain disadvantage on Charisma saving throws against the sprite's allies for 1 hour. If the target fails 3 saving throws in 1 hour, it is charmed for the same duration, or until damaged.

Heart Sight. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.

Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

Reactions

Nullify. The sprite can make a wand of joy attack when an opponent misses a melee attack on the sprite.

Description

Corventina is a key part of keeping Christmas spirit up around the world. She flits around the North Pole using her wand of joy to keep everyone motivated and on task.

Habitat: ArcticForest

casper_mhak_fubaun_konneh_mrBBS

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