| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 12 | +1 | +1 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 11 | +0 | +0 |
| CHA | 13 | +1 | +1 |
Cracked Glory
When reduced below half HP:
- AC drops to 14
- Champion loses Champion’s Mark
- Cannot use Glory Surge
- Gains disadvantage on Intimidation checks
Champion’s Mark (Passive)
While above half HP (18+):
- Has advantage on Intimidation checks
- Crowd noise imposes disadvantage on Insight checks made against the Champion
- Once per round, may add +2 damage to a successful hit (crowd encouragement)
Multiattack
The Champion-Born Slave makes two melee attacks.
Champion’s Weapon Melee Weapon Attack: +5 to hit, reach 5 ft., one target
Hit: 7 (1d8 + 3) damage
Weapon appears well-maintained, engraved, and unmistakably not new.
Public Example (Recharge 6)
The Champion makes an attack. On a hit, the target must succeed on a DC 12 WIS save or have disadvantage on their next attack as the crowd jeers.
Glory Surge (1/Day)
As a bonus action, the Champion gains:
- Advantage on attacks until end of turn
- Temporary HP equal to 5
The crowd roars.
Description
Morale — The Offer
When reduced to 10 HP or fewer, the Champion may:
- Lock eyes with a PC
- Speak clearly, calmly, and without theatrics
Comments