Medium or Small Construct (Metallic), Any Alignment
AC 18 Natural armor    Initiative +0 (10)
HP 40 (10d8 + 6)
Speed 40 ft.
Mod Save
STR 14 +2 +4
DEX 10 +0 +0
CON 13 +1 +1
Mod Save
INT 11 +0 +0
WIS 6 −2 −2
CHA 1 −5 −5
Senses Blindsight Cannot see beyond 60 ft; Passive Perception 8
Languages All Cannot speak
CR 3 (XP 700; PB +2)
Traits

Unstable: Upon reaching 0 HP the Automaton becomes unstable and explodes in a sphere of 15 ft, Hit: 13 (4d6 + 2) Fire damage. 

Magic Resistance: The Automaton has advantage on saving throws against spells or other magic effects.

Immutable Form: The Automaton is immune to any spells or magical effect that change it's physical form. 

Protocol: The Automaton is immune to persuasion check, mind control and suggestion 

Actions

Multiattack: The Automaton M: Spider makes two attacks

Slam: Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 8 (2d6 + 2) bludgeoning damage. (*If a Automaton M: Spider is summoned by an Automation M: Grizzly, it will not have this action)

Destination Mode: Upon activation, The Automaton M: Spider gains an additional 40 ft of movement for 6 seconds and emits bright light 5 ft and dim light 10 ft. Furthermore, it emits a constant hiss giving it disadvantage of stealth checks. On the start of it's next turn, the Automaton M: Spider explodes in a sphere of 15 ft, Hit: 13 (4d6 + 2) Fire damage and it's HP is set to 0.

Grapple: The Automaton M: Spider can try to grapple one target, reach 10 ft

Reactions

Explosive surrender: If the Automaton M: Grizzly is destroyed, all Automaton M: Spider Summoned by it explode instantly 

Description

A Robotic Fist on spider legs that was once used to carry out small tasks in the geomarrow mines, now has become highly unstable over time. It will follow any order given to it without deviation 

ZenithGVT

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